package plugins.lsd.SlidingPuzzle
{
	import flash.events.Event;

	public class SlidingEvent extends Event
	{
        public static const PUZZLE_END:String = "puzzle_end";
        public static const PUZZLE_CHANG:String = "puzzle_change";
		public function SlidingEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
	}
}